“To the Moon was about seeking fantasy from reality, whereas Finding Paradise is about seeking reality from fantasy. You may just not have the same emotional experience as the prior games, but you will leave feeling that you learned a lot more about the world surrounding the games' characters.Impostor Factory Review: Kan Gao says it’s time to cry again! I may not agree with all the choices the story went through, but I think it is still a great playthrough for fans of these games. Regardless, I respect Kan Gao and his team for crafting such an imaginative world. That is due to how this story is structured, which is wildly different from any Sigmund Corp. The twist of the gameplay and puzzles is mostly gone though, and I couldn't help but feel a little saddened that there was no "puzzle-like" game to play with memories. I do really like how polished the experience was overall though, it felt like a bigger step forward from TTM to FP with QoL changes that help smoothen the experience. However, I struggle to find a standout track to come back to, whereas with TTM and FP I can easily single out tracks that I really love. It is there and there are motifs of previous games, and it does hit quite hard in the emotional beats. I did not feel particularly attached to any music in this title, which is a really big shame as To The Moon (TTM) and Finding Paradise (FP) had amazing soundtracks. Impostor Factory sort of hits the note, but it does it less directly than the other two main titles. These stories were so vivid and truly were emotional rides that ask some important life questions. The previous games dealt strictly with the main duo going to a sickly, elderly person and giving them one last chance at changing their life in their head. This brings me to why I can be a little conflicted in this title. What I mean by that is emotional weight and impact of the story is contingent on you knowing the world. Although the description of the game implies you do not need to play the other Sigmund Corp games, I would argue that it is the most connected title in the series. Impostor Factory at first sight (without having watched the trailer) seems to be a standalone title. The first act is easily the most entertaining part, and I wish the game had integrated the setup of this early section more into the traditional structure of the remainder of the game. This studio needs to continue creating some of the best art in the business, mostly so I have an excuse to cry a little shamelessly every so often. If you had any form of enjoyment playing the games that this company has made, please give them money to make more. Impostor Factory really nails its atmosphere, between the more linear storytelling and the ever-fantastic music. The writing rides the impossible line from being laugh out loud funny to heartbreakingly grim, and from cheerful optimism to a thrilling sense of ominous mystery. While the story never hits the emotional gut punches or raw connection that the previous two dive into, Impostor Factory shows that Freebird Games still has a lot of creative ideas left in the world they've built, and I hope to continue to see more of it in any form that takes. The intimate storytelling that Kan Gao and his team portrays with such limitation is unbelievable, and they deliver again a third time. This franchise means the most to me more than most in the world of video games.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |